The Ramen has received the following awards and nominations. Way to go!
Try the game on your mobile device visiting this link!
Social game based on challenges. All challenges are defined by Inupiaqs words used to name a wide variety of sea ice terms. A challenge consists of taking a picture of the term provided along with its definition. Using crowdsourcing the same players completing challenges can as well verify other's players challenges by reviewing their pictures and marking them as good/bad/unknown.
Challenges are renewed every week, packed in seasons. Every season has a few challenges which any player can complete.
Based on player's evaluations, any player's challenge gets a score. A leaderboard is created adding up a player's challenges scores and ordering them. So the player who gets more ok evaluations in more challenges will get more points and be on top of the board. This board is cleared every time a season finishes and starts a new one.
Our solution is a webb-app so we can reach a wider range of public despite of the device's operating system. It consumes a REST API to gather all the challenges and players info but also has offline capabilities caching server requests using service-workers.
It can be installed to the homescreen following PWA guidelines.
Server side follows a REST architecture built on top of Node that persists data to a MySQL database.
All our code is hosted in Github which served us as the starting point for setting up continous integration.
View source code:
We learnt a lot but there were also many features we wanted to implement and had to be discarded because of the limited time:
SpaceApps is a NASA incubator innovation program.